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CUBEEBS
(384 Card Cube)
Blog Posts (20+)
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kcucullen posted to CUBEEBS -
Mainboard Changelist+1, -1

Want to slowly add more support for the Psychic Frog deck, and not only do I need Cradle more for my colorless-only cube Karnfrontation!, but I never really felt like its inclusion here did anything besides be mediocre (if not just bad) to annoying beyond belief. There’s not much to ramp towards here, and decks are not going wide.

I’ve decided that all D&D cards count as Universes Beyond, so they’re no longer to be included in this cube moving forward.

Simultaneously, I’m allowing Universes Beyond “skins” if they’re from IPs I enjoy. So far, this includes Monty Python and Fortnite (I don’t really care about Fortnite, but the Battle Bus is admittedly funny as hell).

Notes:

  • I REALLY hope Pyrogoyf does work. Design is super cool and it’s nice to have a viable Flametongue Kavu
  • Staff of the Storyteller is actually quite good, but it’s way less impactful that I hoped. I could see it coming back in someday
  • Having Keen-Eyed Curator AND Scavenging Ooze may be overkill, but the effect is fun and they work differently enough that I think it’ll be ok
  • Pest Infestation is back. I just like the design: an artifact/enchantment removal spell that I almost never mind casting just to get some bugs in a pinch. I hope it sees play in and out of the sideboard

Forgot to add a few last MH3 cards. Might be even more coming.

Additions:

  • Phelia is simply a pushed but interesting White bear (dog?) that will hopefully make combat more involved. Worried about play patterns though.
  • Six is more anti-aggro for Green decks that also helps out the late game. I love X/4s so much.
  • Golgari doesn't really need help in the 2-drop slot, but Wight of the Reliquary does a good job of requiring a bit more consideration for that slot. I also like the reference to Knight of the Reliquary and appreciate the power creep, as Knight often felt like a bad card with good abilities.
  • Sinkhole is to give Red another thing that kills Sheoldred, the Apocalypse, but this is probably the last thing I'll try before I just remove Sheoldred completely.
  • Brainsurge is a card I hope will play well and make up for the lacking power level found in the Universes Beyond cards in Blue that I don't run anymore (Lorien Revealed & Stern Scolding).

Removals:

  • Risk Factor is a personal favorite card of mine, but it has appeared in exactly 0 decks since its addition. I think the cost is too high, or it's too niche.
  • Virtue of Loyalty excited me a lot on release, but a 2 mana 2/2 with flash attached to the Virtue was a lot less draftable than I thought, ESPECIALLY in White.
  • Elspeth, Sun's Nemesis hasn't made it into a deck in forever, so it's gone. Seems like a cool design held back by White prioritizing low curves and fast threats, both of which Elspeth doesn't really excel at.
  • Judge's Familiar is fantastic design for another cube.

Finally settled on my OTJ inclusions. Not too much in the set that excited outside Slickshot but I was told Bronco is also strong, so I’ll try it. I’d also like to add Bristly Bill at some point when it doesn’t cost a day’s worth of meals.

MH3 might get a few more cards but I’m happy with the Goyf stuff. Nadu is on thin ice for both power and boringness but it might make Simic more worth?

Saw reclaimer and loam in bun and I think they’re neat. Meanwhile tracker is too much mana and confluence is too much mana while also being a blowout in the wrong colors.

a few card changes inspired by a comparison to andy's bun cube

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forgot one last ub card lol

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I now own 100% of my cube in paper!!! Goodbye annoying single fake Polluted Delta!

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Last one lol

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Forgot a UB card. Sad cause I like the effect.

Jitte is the coolest card ever

From this update onward, I won’t be including UB cards as I’d rather have the cube only include real Magic cards. (No hate to anyone who likes them though. I just don’t want a random hodpodge of IPs.)

Massive update to make my cube more in line with Andy Mangold’s Bun cube.

2x Shock/1x Triome will be tested against Mangold’s 3x Shock as a way to offer a slightly more consistent way of fixing since my cube has 384 cards instead of 360.

I’m skeptical on both amount and choices of white 1 drops. Hopefully it doesn’t dominate.

I’m also missing some important new cards. Working on getting my hands on them and will update when I do and if I get any testing done on this new stuff.

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