The march of the machines has descended upon us, and with it comes a compleat set of upgrades for the cube.
Volcanic Spite replaces Fire Prophecy:
This is a side-upgrade for the future. We can only pray that battles and planeswalkers will be printed at common.
Alabaster Host Intercessor replaces Sunblade Samurai:
The dawn sets on Sunblade Samurai as Alabaster Host Intercessor functions as plains tutor with a better effect.
Beamtown Beatstick replaces Sticky Fingers:
Being able to re-equip this effect, while being able to slip through your opponents early blocks is a fair trade off for losing the replacement effect.
Final Flourish replaces Vicious Offering:
This is could possibly be the final form of Vicious Offering.
Kor Halberd replaces Sentinel's Eyes:
It is much easier to re-equip this than it is to re-cast Sentinel's Eyes. It is a niche situation but you do lose multiple prowess triggers. I still believe the ability to move equipment around justifies the trade.
Saiba Cryptomancer replaces Step Through:
This one was a bit of a puzzling change. The protection stapled on a body opens up opportunities for self-bounce and recursive abuse. In exchange, we lose out on the value engine of finding Archaeomancer with Step Through.
Wary Thespian:
Fantastic add in for self-mill decks. It has an aggressive body and allows for great trade ups.
Bladed Battle-Fan:
I'm a fan of these new tricky equipment spells. This gives extra utility for the more aggressive black decks.
Preening Champion has a much better body however as a token generator
Aviation Pioneer is a head of the game.
Pyretic Prankster the flip side is fantastic and a high power level for pauper, however the RB slots are already full of much higher power level cards.
Fairgrounds Trumpeter:
Flywheel Racer
Hangar Scrounger
Redcap Heelslasher
Sunder the Gateway
Unseal the Necropolis
Wrenn's Resolve
Dreg Recycler
Wildwood Escort
Marauding Dreadship - I dont know if this is good or not