Swap
  • I played with Snap in a Dominaria Remastered draft and quite like it there. Familiar's Ruse hasn't seen much play with my group, but it's one I'm fond of so hopefully it's likely to be considered again in the future.
Out
  • I want to focus on life loss effects in WB which are separate from a corresponding gain effect, so Suture Priest gets cut.
  • Suffer the Past is a pet card of mine but usually just ends up gaining an annoying amount of life instead of being a mill finisher.
  • The treasure from Prosperous Innkeeper is really the only thing I like about it, and green doesn't really want it that much anyways.
In
  • Planar Disruption is a good card that served me well at prerelease. I suspect I may have gone overboard with good white removal, but I'll wait to see if that is the case during play.
  • Clawing Torment seems very appealing from an effect and flavour perspective. It also only causes life loss and no life gain, which is nice.
  • Sultai has a lot of graveyard, mill, and counters flying around, so I'm hoping Unnatural Restoration is useful for those decks.