In what would be better characterized as an indefinite trial-benching, the removal of Time Vault marks U5's most significant change. It of course pleases me to clean the CQ of the cube, but I am also nowhere near going to miss losing locked-down games because I cannot get my turn passed back to me. I am also pleased to have cleared enough room to bolster an entire archetype: inspired by the recent 540 podcast on "Spells Matter" (or "Spellslinger"), it turns out that most of the pieces were already locked and loaded. Thus, I have admittedly added more support for it here than will be held onto, but I want to see which pieces best fit the tokens-take angle on it that I decided to test first. Future Sight is welcomed back in support of a new land-based line that might be opening up in Simic. It is also worth noting that this marks the second time cutting Gyruda's sushi.