A few small changes to handle some lingering thoughts from the previous update.
Downgrading Swords to Oust in white. I'm fine with getting removal, but want it to be more sorcery-speed compared to
and
.
Adding Explore as a ramp effect that isn't a dead draw late game, and nixing the Alpha as a way to trim green's creature count. (Something I've been wanting to do for a while)
The hornbeetle isn't proving to be as good of a payoff as I would've hoped. Turns out it's fragile, and getting tons of +1/+1 counters on your own stuff is its own reward. Swapping it with a 6 drop to help round out green's creature curve (there are very few decent 6 drops in peasant).