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Fewer Rares. More Lands!
Throgan posted to Historic iCube (WIP) - 4 years ago
Mainboard Changelist+23, -21
  • Shivan Fire
  • The Binding of the Titans
  • Glint-Sleeve ArtisanAngelic Gift
  • Story SeekerDaxos, Blessed by the Sun
  • Propeller PioneerStalwart Valkyrie
  • Visionary AugmenterRelease the Dogs
  • Warkite MarauderSpectral Sailor
  • Sailor of MeansNarcolepsy
  • Prosperous PiratesInto the Roil
  • Workshop EldersMystic Subdual
  • Weaponcraft EnthusiastTymaret Calls the Dead
  • IonizeHypothesizzle
  • Cultivator's CaravanMarauder's Axe
  • Chamber SentryTranquil Cove
  • Sparring ConstructDismal Backwater
  • Chief of the FoundryBloodfell Caves
  • Bloodline PretenderRugged Highlands
  • Jhoira's FamiliarBlossoming Sands
  • Guardians of KoilosScoured Barrens
  • Metalwork ColossusSwiftwater Cliffs
  • Mind StoneJungle Hollow
  • Unstable ObeliskWind-Scarred Crag
  • Cryptic CavesThornwood Falls

I forgot that, this being Arena-friendly, I needed to be more mindful of how many wildcards drafting this cube would require. I'm culling some less pivotal rares (mostly artifact-related), and adding the gain-land duals at common. Sadly aggro's fixing isn't great with all of the lands entering tapped, so I'll keep an eye on whether RW, UR, GW, etc. need stronger starts to compensate.

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