I forgot that, this being Arena-friendly, I needed to be more mindful of how many wildcards drafting this cube would require. I'm culling some less pivotal rares (mostly artifact-related), and adding the gain-land duals at common. Sadly aggro's fixing isn't great with all of the lands entering tapped, so I'll keep an eye on whether RW, UR, GW, etc. need stronger starts to compensate.