These changes are based on ones I made to the paper cube, lowering the power level of most individual threats and increasing the cheaper cards in the cube, upping the interaction while lowering the power level of the interaction.
Making changes to match the paper version!
Small update to fix the Egotist goof!
Update the cube for Duskmourne! Replacing some underperformers, and replacing some overperformers, with the Overlords. Rest are just interesting cards I wanted to try out.
I received feedback there was too much hand disruption so I removed some of the hand disruption, too.